Tag: Kaer Ardanyan Places of Interest

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  • Gold Court Square

    A large statue of Upandal dominates the favored meeting place of trabadours in [[Khar Rhuz]]. Every morning, food and tools are traded here and the place is filled with people bartering small shares of their family's treasures for items bought from [[ …

  • Governor's House

    The governor's house is a most impressive building, displaying mosaics detailing the hall's history. With five floors, it is also the highest building of the entire hall. A large balcony is directed toward the market where Governor [[Kolgan Redbeard]] …

  • Kaldarn's Tavern

    The best inn of [[Khar Rhuz]] has also developed a reputation for being the most expensive. But the money is well invested: Kaldarn himself serves delicious dwarven food and home-brewed stout ale. The rooms are clean and service is exceptionally …

  • Wuldon's Bakery

    Wuldon's Bakery is not only known for his heavy and dark bread, but also for his delicious cinnamon rolls. The flavors rising from his ovens are enjoyed every morning by the people on the square outside. Wuldon also sells traveling rations, as most …

  • Mining District

    A collection of workshops is dedicated to process the mined ores and metals on Astendar's Square. Gems are brought into shape, gold and silver melted to bars and elemental earth is stored in special containers laced with orichalcum. A number of …

  • The Deeps

    The mines are commonly known as the Deeps, forming a labyrinth of corridors, galleries, pits and smaller halls on a disturbing number of levels. The miners of [[Khar Rhuz]] have created a large part of the Deeps. As a result, most of the ceilings are …

  • Dwarven Neighborhoods

    Dwarven houses are small, built for dwarven size. The houses have usually three or more levels, most of them underground. Over the centuries, the houses coalesced together. While a neighborhood might look like a group of separate houses from the …

  • The Wise Tree

    A massive, old oak grows in the center of [[Shal'Minar]]. It is the largest tree in the kaer, and the treetop holds the governor's house - woven from the branches of the tree in elven tradition. Right in front of the Wise Tree is the largest gathering …

  • Lakes and Fields of Shal'Minar

    As [[Kaer Ardanyan]]'s main source of food, [[Shal'Minar]]'s rolling fields produce enough wheat and grain for the entire kaer population. Over a dozen smaller springs water the fields, forming small streams flowing toward Lake Sumven and Lake Vevenna. …

  • The Groves

    Ijandii Grove, Jaspree's Grove and Sweetgrove are the three main forests of the hall. Ijandii Grove contains a huge, hive-like formation of rocks. The formation houses the windling clan of Ijandii. Small windling homes have been carved from the soft …

  • Sleeper's Square

    As opposed to the central squares of the other halls, Sleeper's Square has no statue anymore. But a rounded base is still there, which once held the obsidimen brothers known as "The Sleepers". On the way to their Liferock, they were forced to enter [[ …

  • Lake Vross

    The waterfall of Lake Vross is the main attraction of [[Okoros]]. The underground river enters the kaer here, and the lake below holds the t'skrang _niall_ of K'Tan Vross. The _niall's_ small tower juts out of the water on the northern shore, sealed …

  • The Castel

    The birth rate of orks is high. The kaer Council once had strong regulations to control breeding, but the law was not enforced since the events of the Separation. The orks needed more space fast and - akin to the dwarven neighborhoods of [[Khar Rhuz]] - …

  • The Okoroi

    The simple longhouses of the trollmoot Okoroi are known for their festivities. Every month sees a different challenge or game, which is usually physical in nature. The festivities are open to everyone, and every so often, orks and even humans dare to …

  • Council House

    Every day after the market closes, the kaer Council meets in the grand council house overlooking the Hall. The council members usually discuss current events and problems affecting the kaer as a whole. Kaer politics are made here and many of the …

  • The Pillar

    A wide pillar stands in the middle of [[Council Hall]]'s square bearing a huge statue of Garlen on top of it. Two large metal doors covered with orichalcum ornaments lead to the levels directly underneath [[Council Hall]]. The doors are heavily guarded …

  • Library

    A few decades have passed since the great fire, which destroyed countless tomes - including the original copy of the _Book of Tomorrow_ and the only copy of the _Book of Sigils_. The Library has been rebuilt and restocked, so most of the literature …

  • Freedom Gate

    A long, broad corridor runs from [[Council Hall]] toward Freedom Gate. The walls are covered with beautiful mosaics depicting the kaer's history and Ardanyan's past. Once a year, the gate leading to the corridor is opened for festivities marking the …

  • Temple of Greed

    The temple grounds are abandoned; there is no questor of Rashomon left. After the hidden treasures have been collected, no one touched the temple ever since. Broken pillars, shattered walls and piles of rocks have been put behind a fence. A layer of …