Climbing

The adept clambers up or down vertical surfaces and objects by making a Climbing Test against the Climbing Difficulty of the surface being scaled, as determined by the gamemaster. On a Pathetic Result he loses his grip and falls, possibly suffering Falling damage. Climbing uses a Standard Action in every round spent climbing. Climbing characters move up or down a number of yards equal to their Climbing Rank each round (to a maximum equal to his Movement Rate in yards, not hexes).

Climbing

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