Nethermancer

Nethermancers are spellcasters who specialize in the magic of the netherworlds. Their interests focus on other planes, and the spirits and creatures that inhabit those planes. Most people consider Nethermancers to be a little “off” in an eerie sort of way, and consequently most followers of this Discipline are unlikely to win many popularity contests.

Important Attributes: Perception, Willpower


TALENTS AND ABILITIES

INITIATE

Talent Options: Arcane Mutterings, Read and Write Language, Silent Walk, Speak Language, Spell Matrix

FIRST CIRCLE

Discipline Talents: Astral Sight, Karma Ritual, Read and Write Magic, Spellcasting, Spell Matrix, Thread Weaving (Nethermancy)


NOVICE

Talent Options: Animal Possession, Blood Share, Creature Analysis, Dominate Beast, Durability (4/3), Frighten Animals, Spell Matrix, Spell Matrix

SECOND CIRCLE

Defense: The adept adds +1 to his Spell Defense.
Spell: The adept learns one new spell from the current Circle.
Discipline Talent: Frighten


Additional Talents may be found in the Players’s Companion

Nethermancer

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