Weaponsmith

A Weaponsmith trains to gain an iron will and a highly critical eye. Weaponsmiths help identify and create legendary weapons. To this end, the Discipline borrows abilities from both Elementalism and Wizardry. Nearly every community places great value on their Weaponsmiths.

Important Attribute: Perception, Willpower


TALENTS AND ABILITIES

INITIATE

Talent Options: Melee Weapons, Missile Weapons, Parry, Speak Language, Throwing Weapons

FIRST CIRCLE

Discipline Talents: Evaluate, Forge Weapon, Haggle, Karma Ritual, Steel Thought


NOVICE

Talent Options: Detect Weapon, Durability (6/5), Fireblood, First Impression, Heartening Laugh, Read and Write Language, Shield Charge, Wound Balance

SECOND CIRCLE

Defense: The adept adds +1 to his Spell Defense.
Discipline Talent: Item History


Additional Talents may be found in the Players’s Companion

Weaponsmith

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